﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace InfinateSki
{
    class Background
    {
        public float xPos;
        public float yPos;
        public float width;
        public float height;
        public Texture2D snow;

        public Background(float x, float y)
        {


            xPos = x;
            yPos = y;

        }


    }
}
